Orientation Day at the Factory

Orientation Day at the Factory

Welcome to Enigma Factory Games.

Here, the ideas don’t stay on paper. They move, sing, and—if I’ve wired them right—might even cackle a bit.

This isn’t your average studio. It’s where projection mapping, Unity games, and Bottango animatronics cross wires. My job? Build immersive interactive experiences that work in real space—whether it’s a Halloween haunt or a family-friendly STEM game at the market.

This orientation is simple:

  • You’ll see daily build logs, no sugarcoating.
  • I share full BOMs, design decisions, and the missteps too—because that’s real engineering.
  • If you’re a builder, you’ll get the blueprints. If you’re a tinkerer, you’ll see what’s possible.

If you’re here, I figure you’re either curious or you’re looking to build your own. Good news: both are welcome.

Now, grab a coffee. It’s orientation day—let’s see what’s under the hood.