Orientation Day at the Factory

Welcome to Enigma Factory Games.
Here, the ideas don’t stay on paper. They move, sing, and—if I’ve wired them right—might even cackle a bit.
This isn’t your average studio. It’s where projection mapping, Unity games, and Bottango animatronics cross wires. My job? Build immersive interactive experiences that work in real space—whether it’s a Halloween haunt or a family-friendly STEM game at the market.
This orientation is simple:
- You’ll see daily build logs, no sugarcoating.
- I share full BOMs, design decisions, and the missteps too—because that’s real engineering.
- If you’re a builder, you’ll get the blueprints. If you’re a tinkerer, you’ll see what’s possible.
If you’re here, I figure you’re either curious or you’re looking to build your own. Good news: both are welcome.
Now, grab a coffee. It’s orientation day—let’s see what’s under the hood.